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+ | |Built atop a Changeling hive. |
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+ | |Was originally intended to test psychoactive drugs on the Stable population. When it drove the Stable inhabitants insane, the Changeling hive was forced to slaughter them to survive. |
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− | |Unknown, has not appeared in Story yet. |
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+ | |Pride, Sloth |
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+ | |Home stable where the Sins were created. |
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+ | |Was intended to promote multi-culturalism with various races sealed inside, much akin to Chicacolt's culture and life. |
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− | |Unknown, has not appeared in Story yet. |
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Revision as of 03:00, 12 August 2013
According to the Stable-Tec maneframe, Stable 101 was the last fully completed stable (ch.27). It is unknown if there were other unfinished stables besides Stable 0.
Fallout Equestria Stables
# | Location | Important Habitants | Discoveries | Social Project | Associated Story |
---|---|---|---|---|---|
0 |
Stable-Tec HQ, Fillydelphia | Not a complete stable, built as a demonstrator. | Fallout: Equestria | ||
1 |
Ministry Row, Canterlot |
Closed before it was supposed to, formed part of Stable City after opening. |
Scootaloo's revenge on the ministries, only opened after original inhabitants were dead. |
Fallout: Equestria | |
Sweet Apple Acres, Ponyville | Apple Family's remaining descendants. | Never supposed to be opened | Fallout: Equestria | ||
3 | Canterlot | Xenith's ancestors | "Lets Get Along", pony/zebra mix | Fallout: Equestria | |
14 | Griffin Dominated | Fallout: Equestria | |||
24 | West of New Appleloosa | Magically mutated hybrid pets(chimera) | Stable-Tec's social project. | Male-dominated | Fallout: Equestria |
29 | Fetlock | DJ-Pon3 (original) | Crusader Maneframe #2 | Maneframe Controlled | Fallout: Equestria |
34 | Bucklyn Cross, near Manehattan | Fallout: Equestria | |||
98 | Mountain Top | Stripped for resources by the Enclave. | Pegasi dominated | Fallout: Equestria | |
101 | Abandoned Castle, Everfree Forest | Red Eye | Red Eye poisoned it's inhabitants and also started working on becoming a God here. | Earth Pony dominated | Fallout: Equestria |
Stables in Side Stories
These Stables appear in their respective Side Stories.
# | Location | Important Habitants | Discoveries | Social Project | Associated Story |
---|---|---|---|---|---|
3 | Zebratown | Rig |
Was a Pony/Zebra mix stable. Water Talisman was fractured during an accident. Rig, along with a security team, left the stable to find a new one. |
Was a research stable that encouraged complete equality, tolerance and cooperation of its pony/zebra inhabitants. | The Last Sentinel |
4 | Connected to an underground rail line coming from Canterlot. |
Rosemary Helvetica Lana Ruby |
The stable failed after the Overmare accidentally deleted a file that controlled the Stable's programming. |
Endurance and teamwork through adversity. |
We're no Heroes |
5 | Connected to an underground rail line coming from Canterlot. | Near Stable 4. Long abandoned by the time it was rediscovered. It is unknown what became of its former occupants. | An experiment in jury rigging and adaptability. The stable was built and equiped with 2nd and 3rd rate parts and equipment. | We're no Heroes | |
7 |
Live Wire Shock Treatment |
The Stable had damaged reactors and could only be kept alive by using Unicorns to power the reactor. Overmare was mad with power and intended to murder several ponies which lead to their escape into the wasteland. |
Fallout: Equestria - Warring Factions | ||
8 |
In the region around Colt's Well |
Rosetta Ailill |
The Stables sensors have been manipulated by
Crimson into thinking Equestria is hospitable again and opened its door. All inhabitants were sold as slaves or work for the Crimson Company. The Stable has then be dismantled. |
To provide the population to survive indefinitely, a pair could only have two foals: a colt and a filly. A computer program decided who breeds to provide a robust gene pool. | Fallout: Equestria - Gaia Prevails |
9 | Outside the Vanhoover Region | Fallacy | Infiltrated by changelings | Purity | |
10 | The stable inhabitants and their descendant have unqiue properties and abilities. Their eyes are a unique shade of gold that persists even when turned into Alicorns. | Misfits | |||
11 | In a cavern, beneath a shack. |
Shimmercoat Crescent Wrench |
A Luxury Stable, providing excessive luxuries absent from regular Stables. Built for Ministry Executives and their descendants. |
Every year a Unicorn had to be plugged into the generator to provide neccesary power so the Stable would not fail, in essence sacrificing themselves for the good of the Stable. Normally the Overstallion/ Mare was the sacrifice. Shimmercoat broke the cycle by ponynapping wastelanders and using them instead. |
Morality of Property |
12 | In a cave, adjacent to Stable 21. | Feral ghoul population. | Conjoined with its sister Stable, Stable 21, this Stable was built to be fully populated and only adequately provisioned. | Stable 12 was designed to shut down its safety and purification systems after a set period, intended to prompt the inhabitants to migrate to the larger, better provisioned sister Stable 21 and share. | Treasure Hunting |
12 | Built beneath Trottingham, in the sewers. |
Feral Ghouls Numerous Ghouls now living in Necroplois, came from this stable. |
This stable failed due to a deliberate malfunction, built into the Stable Door, causing it to let balefire radiation leak into the stable. The Stable was designed to study the effects of exposure to long-term survivable levels of radiation. |
The ponies inside became ghouls. The intelligent ghoul population managed to escape to the surface, where they founded the ghoul settlement of Necroplois. |
The Ditzy Doo Chronicles |
13 | F:E Outsmart Bullet | ||||
15 | Misty La-Moon | A stable where all occupants were in a millitary style society | Fallout: Equestria, Hivemind | ||
17 | Bottom of Eternity Lake |
Tungsten Lillypad 250 ponies total. |
A stable built underwater and powered by turbines and natural heat vents. Ruled by both an Overmare and Overstallion, had several orchards and equipment, specializsed for maintaining the stable, including EVA Suits. | Designed as a control stable and housed a secret project, Project: Nightmare. | Fallout: Equestria - Ouroboros |
18 | Built high into a mountain nearby Junction R-7 | Ghoul Minotaur (Possibly Iron Will.) | Population killed from starvation/dehydration | Reactor designed to fail every 2 months, attempts to repair had to make it past a minotaur hired to guard it. | Fallout: Equestria - Outlaw |
21 | In a cave, adjacent to Stable 12. | Conjoined with its sister Stable, Stable 12, this Stable was built to be able to support both Stables combined populations. | Stable 21 was designed seal off from its sister Stable when it had shut down its safety systems and to then operate independently. | Treasure Hunting | |
22 | Detrot Region |
Sandy Hooves |
Rigourous doctrine. | Truth or Dare | |
31 | Green Valley Built under a workshop. | ||||
32 | Frozen Wasteland | Entire population cryogenized. Later released by Subject 42. | Self Sustainability. After the Great-War, the inhabitants were to all be crygenically frozen then released once the surface was dwellable. | Shattered Gleam | |
33 | Friendship City | Stable Pony Population | Outfitted with special A.I. to assist with physical and mental testing of Stable population. Overmare implanted mind into this A.I. and went crazy. | Fallout Equestria: Starlight | |
37 | Military base in Appleloosa desert. |
Summer Squall Skyhoof |
Radiation experiments on children. | Summer showers bring May flowers | |
39 | Marelem forest | Desendents of major sports ponies. | stable entrance to be hidden, ponies convinced there was no way out. | Fallout Equestria: Honestum corda | |
40 | Stalliongrad | Sealed during the Battle for Stalliongrad, 2 years before the end of the war. | Before the End | ||
41 | Los Pegasus | Fallout: Equestria - Rolling Bones | |||
42 | Outside of Marefort, near a cliff-face. |
Smooth Tongue Summer Silk Crimson Hoof gang |
Used as a base of operations by the Crimson Hoof. | Unknown. | Heroes |
43 | Brotherhood | ||||
46 | Trottingham region |
Stone Tower Saltira Razor mercineries |
Home to Stone Tower, the mysterious and reclusive slave trading kingpin of Trottingham, and long time enemy of Sage | Unknown - now used as a slaver compound | Fallout: Equestria - Just Like Clockwork |
47 |
Near Stalliongrad | The Last Sentinel | |||
48 | Buckago |
Dr. Lancet Cider Press Sunny Showers |
Home to Prism Technology's best biologists, botanists, and geneticists. They were supposed to use their skills to engineer fauna that could support pony life after the radiation level dropped. | Homecoming | |
49 | Vanhoover Region | Octavia (deceased) | Has been completely ransacked for all its worth, except for the only functioning, private, cryo room. | Tests in cryogenics (which failed dismally). | Purity |
50 | Roam Outskirts | Goldwreath | Was a control stable that contained a mix of all three pony species and zebra. | Contained a museum and taught detailed classes on Equestrian history. | New Roam |
52 | Trottingham region |
Compass Petri Dish Atom Spark Bulkhead |
Final resting place of the TARDIS, home to an unknown but highly skilled murderer. | An attempt to create an optimised society, free of past corruptions. | Just Like Clockwork |
53 | Manchester | Zyon | No Social Project Pony/Zebra mix. | Broken Steel | |
56 | Ironshod Firearms near Old Apploosa | Broken Steel | |||
58 | Four Ridges | Crimson Wings | Stable purposed for military VIP's, also held civilians | Broken Bonds | |
59 | New Beginnings | ||||
60 | In a mine located in the Blackhoof region. | Steel Ranger population/family | After two centuries of maintaining and training its population and avoiding in-breeding the population has dropped to just a hooffull of rangers. | The intention was for this Stable to be able to support a fully functional paramilitary presence in the post-megaspell Blackhoof region. | Treasure Hunting |
60 | San Horsay | Fallout: Equestria - Rolling Bones | |||
61 | Galloping Gorge |
Dovetail Lillybloom |
Stayed closed longer than required at the whim of the overmares in charge. | Having a reduced population with a maxium of 210 ponies at its peak. This was to replicate a "small town" culture vs that of a larger community. | Fallout: Equestria - Pure Hearts |
62 | Hidden under a Desalinization Plant on the Inland Sea | Fo:E: A Cut Above | |||
63 | New Beginnings | ||||
66 | Iron Clad (prisoner) | Overmares alterations turn all implantees into mindless drones who capture and forcibly implant others to swell thier ranks. | A form of 'hive mind' via cerebral implants. | New Beginnings | |
67 | Outside Fillydelphia, located in a quarry. |
Cheddar Cheese |
Quarter of the population of 800 ponies were killed by Bandits. Had a full functional orchard and water talisman. 681 surviving ponies were rescued and escorted to safety by the Steel Ranger, Gizmo. |
The Stable was meant to open after 10 years, but the lethal radiation outside, forced the opening to be postponed for another 30 years. | The Ditzy Doo Chronicles |
69 |
Whinnyapolis (For the "Stable 69" from Project Horizons, see Stable 89) |
Contained 1000 mares and 10 stallions, resulting in the introduction of a very strict breeding program. | The Daily Unlife | ||
72 | The Far North | Frost Windchill | Had a an extremely diverse library. | The Last Sentinel | |
73 | Near Vanhoover, in the Vanhoover Region | Built over a natural well of raw liquid magic. | Gradually exposed the residents to gaseous raw magic. | Purity | |
77 | Coltchester | Unknown, still seaaled. | This Stable was originally populated by young children, with robots to supervise. | Broken Bonds | |
78 |
Coltchester | Donkey and Zebra inhabited Stable. | Broken Bonds | ||
87 |
Hornsmith | Competition stressed in all things. | Guise of Chaos | ||
88 | Pondale's Air Chariot Port |
Blueberry Muffin - Appletart's mother. |
Was discovered looted when Appletart returned after the initial assault, years earlier. | Control Stable, designed to save ponies lives. | Broken Steel |
89 | Flank |
Caprice Residents of Flank |
Has Been converted partly into a bar and a safehouse during assaults. |
Was given an abusive amount of chems |
|
90 | Hoofington Area | Marked complete but was incomplete | Project Horizons | ||
93 | Fillydelphia Region |
Had Ministry of Arcane Science Staff. They replaced the Overmare and confiscated the Stable's PipBucks. The stable rooms would seal and depressurize whenever a PipBuck was activated as a defence mechanism during a coup from the original residents. |
Originally none. But after they took in many scientists, the Stable began performing MAS experiments. Just under half the Stable residents were non Ministry staff. They held an election for Overmare's position every 8 years. | Murky Number Seven | |
94 | Chapel | Charity | One single room. | Deliberately underfunded to redirect funds into more expensive stables | Project Horizons |
95 | Vanhoover Region | Stradivaria | Only three survivors | Was working fine until the Overstallion activated an emergency broadcast which contained a certain wavelength of sound that caused 75% of the residents to go insane. | Purity |
96 |
Northern Wasteland | TBA | The door is blasted out, the entrance is blocked with concrete | Cultural preservation of Equestria | The Fossil |
97 | Somewhere north of New Appleloosa |
Bon Bon Glitterdust Farm Freak |
The stable's reactor exploded from poor care, leaking radiation throughout the Stable. The radiation has since dissapated and the stable is now used as a safehouse by travelers. | Inhabitants were encouraged to use the Stable's social network, MyStable | Wild Wasteland |
99 | Hoofington | EC-1101 was discovered in the system. | Has a unique recycling system that converted organic matter into food. A strict breeding program was introduced, with forty stallions used as breeding companions in a continuous chain. | Project Horizons | |
102 | Caledonia | Was a stable that was deliberately built faulty to test the effects of magical radiation exposure. Became one of the NCA's major settlements, Eye Glow. | Heroes | ||
104 | All That Remains | ||||
108 | Everfree Forest | Sky Fire & clone stable dwellers. | Cloning Facility | Experimented and perfected cloning. The cloning machine used Sky Fire's DNA to recreate Rainbow Dash. | Broken Steel |
110 | Far Hills (North of Fillydelphia) | Daring Do | Cube made of Starmetal. | Home stable of Daring Do, the purpose of the stable was to perform archaeoglogical and anthropology experiments. Stable population died of extreme exposure to Starmetal radiation. | Fallout Equestria: Starlight |
112 | Near Ponyville | Recordings of former dwellers. An armoured suit Appletart wears due to her pregnancy. | Large Control Stable | Broken Steel | |
113 | Vanhoover Region | Completely functional | All ponies who earn a cutie mark undergo cyberpony surgery or are exiled three years later. | Purity | |
114 | Canterlot Mountains |
Ocher Bullion Maple Sugar |
The VR pods are occupied only by unicorns so they may be used as magical batteries. | VR pods used to keep a quarter of the population in an imaginary, pre-war town as an attempt to preserve pony innocence. | Operation Flankorage |
115 | Operation Flankorage | ||||
116 | Operation Flankorage | ||||
117 | Operation Flankorage | ||||
119 | Mountains near Darkness' Shadow | Overrun by plant life. Plant life was mutated by a Crashed UFO that also held pony Abominations. | Forgotten Light | ||
120 | Designed to house the families of the subjects in The Vault's experiment | Forgotten Light | |||
121 | Double Overmare Stable, only ponies were in this Stable | Forgotten Light | |||
122 |
Located North of Hoofington. |
Opened up and established Stable City, granted citizenship in exchange for advanced technology. | Dark Shores | ||
123 | Was supposed to be overseen by an Overmare but instead had an Overstallion. The residents left the stable 18-30 years after it closed. | Designed to fail over time and force the inhabitants to go out and repopulate/rebuild the wasteland. | Heroes | ||
130 | Far northern border of the Stalliongrad region | Scout | Replica of an Equestria, unmarred by civilization. Denizens told to "start from scratch" | Snowfall | |
140 | Wellsprings | Fallout: Equestria - Rolling Bones | |||
141 | Los Pegasus | Fallout: Equestria - Rolling Bones | |||
142 | Brotherhood | ||||
153 | Maneford Outskirts | Abandoned military storage base | Special bumker fitted to store wartime R&D material. | Broken Bonds | |
175 | Chicacolt | None | Built atop a Changeling hive. | Was originally intended to test psychoactive drugs on the Stable population. When it drove the Stable inhabitants insane, the Changeling hive was forced to slaughter them to survive. | Fallout Equestria: Starlight |
176 | Maneford | Steel Ranger base. Switched over to Applejacks Rangers come the civil war |
Intended for bright thinkers, kept both civilians and some military personnel safe. |
Broken Bonds | |
180 | Chicacolt | Pride, Sloth | Home stable where the Sins were created. | Was intended to promote multi-culturalism with various races sealed inside, much akin to Chicacolt's culture and life. | Fallout Equestria: Starlight |
198 | Seaddle | All ponies inside were turned into feral ghouls. | Clearer Skies | ||
199 | Seaddle | Largest stable ever built. |
Contains earth ponies, unicorns, and pegasi. |
Clearer Skies | |
Unmarked Stable | Eastern Coastline, below a lighthouse near Buckston |
Bright Future Overmare Wave Corrupted A.I. |
The stable failed when the A.I. Wave became corrupted and started absorbing other A.I.'s. It Let the few survivors leave when they were not a threat to its existence. | Observing the stable and its inhabitants as they intergrate advanced technology into their life in the stable. | Fallout: Equestria - Outlaw |
T.I.T Stable VII | Wintertrot, in the underground tunnel network |
The stable ponies were killed by the robotic security. The Entire bottom level was discovered to be a massive room, devoted to storing numerous types of ammunition. |
Fallout: Equestria - Rangers of Wintertrot | ||
The Vault | Pre-War Military Base |
The Survivors of The Vault Silver Aura |
No stable number assigned, referred to by it's codename. Home of a top secret experiment that in the end went horribly wrong for all but one survivor. | To give Earth Ponies and Pegasi access to Unicorn Magic. | Forgotten Light |
The Safe | Canterlot | Versatile |
The Safe was a wartime laboratory, that was built inside a stable in Canterlot. The stable housed an armory and a population that was turned into ghouls or died of radiation. |
Housing Versatile, continued robotics research? | Do Robot Ponies Dream of Electronic Bunnies |
Solaris Stable |
Big 52 SC Branch |
SolOS - Mr Blue Voice |
Contained Memory Orbs that Puppysmiles was sent to retrieve by Molten Gold. SolOS's A.I. is stored here and can broadcast his influence using the broadaster. A nest of Paradores was found living in the broadcasting tower room. |
Supposed to be better than a Stable-Tec Stable. Failed miserbaly due to the Broadcasting tower that was open to the elements, letting in Paradores and radiation. | |
Stable L03 - Stable Lab 03 | Beneath left wing of an old mansion. |
Bukov Bukov's brainwashed slaves, devoted to Bukov. |
Abandoned and then taken over by the slaver Bukov. Used it as a place to experiemnt on breeding out mutations, prevailent in wasteland ponies. | We're no Heroes | |
Stable L04 - Stable Lab 04 |
Lee and Anne's Home Stable. Red Tape - Lee's husband and Anne's father. |
Creating advanced cybernetics, building a loyal cyborg army. Crashed UFO Site. |
|||
Ironworks Stable | Big 52. In the ruined town of Ironworks | Survivors of The Herd Assasult. Later used as a base by Route 52's Applejack Rangers | The door controls outside the stable had built in lightning/tesla defense systems to prevent forced entry. Puppysmiles accidentally activates them. | None given. Used as a safehouse by the towns inhabitants when The Herd attacked. | |
Z | Vanhoover Region | Contains tech such as the Zebran Magic Disruptor Grenades and Draconequus Chaos Shielding. | Fully Zebran Stable, commisioned by Fluttershy. | Purity | |
Gamma | Origin of the No-Face raiders | Faces and Cutie Marks were concealed so that only masks and jewelry could be used to tell ponies apart. Later, after this caused the inhabitants to develop a nudity taboo, a second experiment activated and all jumpsuit extruders self destructed. | Old Vaquero |