Fallout: Equestria Wiki
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Fallout: Equestria Wiki

These are all the Perks acquired by any main character over the course of the events in Fallout: Equestria - Ballad of a Crystal Pony

Clash Coat[]

SPECIAL[]

Stat Base Dragonaquus

Statuette

Familial

Bond

Cursed Leader by Default Total
Strength 6 +3 +2 11
Perception 7 +3 10
Endurance 4 -1 +2 5
Charisma 6 +5 11
Intelligence 4 4
Agility 4 +2 6
Luck 9 -2 7

Perks[]

Chapter Level Name Decription
1 2 Silver Tongue +6 speech when talking to sompony for the first time
2 3 Bug Zapper +20% to accuracy when using magic energy weapons.  Using magic energy weapons is now 20% cooler.  +5% to overall accuracy.
3 4 100 Problems You had 99 problems, but recent events gave you one more. +6 speech when talking to somepony of the opposite gender.  -6 speech when talking to somepony of the same gender.  Special dialogue options may occur with select individuals.
4 5 Walk it Off What idiot walks the wasteland without armor?  Apparently you do.  You receive 20% less damage from attacks from non-magical energy weapons making you 20% more bad ass.
5 6 Lead Belly With the Lead Belly perk, 50% less radiation is taken every time you drink from an irradiated water source or eat irradiated food and drink.
5 Quest Perk Minor Mutation: Crystalline skin (rank 1) your crystal pony DNA has reacted with the magical radiation in a very odd way.  While under the effects of minor radiation poisoning your skin is able to stop most low caliber ammunition, as if you are wearing light armour.  So go ahead, walk the wasteland naked.
6 7 Counter Canter Your fancy hoofwork (or agile flying if you are a pegasus pony) keeps you out of harm’s way. Opponents suffer a -5 to combat skills when attacking you.
7 8 Leader by Default Your friends and companions all look to you as a leader even if you lack the qualifications.  It is time to step up and take charge.  +2 to strength and endurance and unique dialogue options are available with the leaders of the factions you have neutral or positive standing with.

Knick-Knack (aka Nicky)[]

SPECIAL[]

Stat Base Familial

Bond

Orphaned Cursed  Prodigy Total
Strength 5 +3 8
Perception 6 +3 9
Endurance 7 -2 5
Charisma 5 +5 10
Intelligence 7 +2 9
Agility 6 +2 8
Luck 4 -2 2

Perks[]

Chapter Level Name Description
2 Quest Perk Orphaned The wasteland is a cruel place to live and now you no longer have your parents to look after you.  +3 to speech, barter, and medicine.  Permanent -2 to endurance.
5 5 TNT, You're Dynamite you have an incredible knack for blowing things up.  +10% accuracy when using explosive weaponry.  You also take 15% less radiation at all times.
6 6 Past Sins  You admitted to your sins of the past and are better for it. +3 to barter and medicine.
7 7 Prodigy You have a knack for science and it is now an additional tagged skill.  You also gain +2 to intelligence because you are such a genius.

Ollie Factory[]

SPECIAL[]

Stat Base Familial

Bond

Cursed Total
Strength 7 +3 10
Perception 4 +3 7
Endurance 5 5
Charisma 7 +5 12
Intelligence 6 6
Agility 7 +2 9
Luck 4 -2 2

Perks[]

Chapter Level Name Description
5 6 Egghead You will add +2 skill points each time you gain a new experience level.

Bucky[]

SPECIAL[]

Stat Base Familial

Bond

Cursed Total
Strength 7 +3 10
Perception 5 +3 8
Endurance 6 6
Charisma 6 +5 11
Intelligence 6 6
Agility 7 +2 9
Luck 3 -2 1

Perks[]

Chapter Level Name Description

Bugz[]

SPECIAL[]

Stat Base Familial

Bond

Cursed Total
Strength 5 +3 8
Perception 6 +3 9
Endurance 7 7
Charisma 6 +5 11
Intelligence 6 6
Agility 6 +2 8
Luck 4 -2 2

Perks[]

Chapter Level Name Description
6 5 Silver Tongue +6 speech when talking to somepony for the first time.

Companion Perks[]

Chapter Name Description
3 Familial Bond Companions in your party are so close nit you're practically family.  +1 Medicine, +2 Agility, +3 Strength, +5 Charisma
6 Cursed Either you are are cursed or have just been experiencing a lot of bad luck lately.  Best find a good luck charm.  -2 to luck, but +3 to perception.
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